PM3.6 - Meta Knight - Subaction - GlideEnd
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Stats
IASA: |
None |
Subaction Index: |
0x3d |
Scripts
Main
- CreateInterrupt { interrupt_id: None, action: LandingFallSpecial, requirement: (OnGround) }
- AsyncWait(1.0)
- FloatVariableSet { variable: LongtermAccessFloat(SpecialLandingLag), value: 24 }
- AsyncWait(23.0)
- FloatVariableSet { variable: LongtermAccessFloat(SpecialLandingLag), value: 15 }
- CreateInterrupt { interrupt_id: None, action: FallSpecial, requirement: (CharacterExists) }
GFX
SFX
Other
- ModelChanger { reference: 1, switch_index: 2, bone_group_index: 1 }
- AsyncWait(20.0)
- ModelChanger { reference: 1, switch_index: 2, bone_group_index: 0 }