PM3.6 - Meta Knight - Subaction - GlideEnd

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Stats

IASA: None
Subaction Index: 0x3d

Scripts

Main

  1. CreateInterrupt { interrupt_id: None, action: LandingFallSpecial, requirement: (OnGround) }
  2. AsyncWait(1.0)
  3. FloatVariableSet { variable: LongtermAccessFloat(SpecialLandingLag), value: 24 }
  4. AsyncWait(23.0)
  5. FloatVariableSet { variable: LongtermAccessFloat(SpecialLandingLag), value: 15 }
  6. CreateInterrupt { interrupt_id: None, action: FallSpecial, requirement: (CharacterExists) }

GFX

    SFX

      Other

      1. ModelChanger { reference: 1, switch_index: 2, bone_group_index: 1 }
      2. AsyncWait(20.0)
      3. ModelChanger { reference: 1, switch_index: 2, bone_group_index: 0 }